Seth is an aspiring sorcerer from the Pompo Hills area. Like all wizards, he is an "infected," one of the few living beings who survived the contact of the Nemesis—creatures fallen from the sky that contaminate and decimate all those they touch. Being immune to them, Seth wants to become a Hunter and fight the Nemesis. But more than that, Seth wants to engage in a quest that goes beyond the simple hunt for monsters. He wants to find the Radiant, their presumed cradle. Aided by a faction of fellow sorcerers, he travels the world in search of the Radiant, under the harsh scrutiny of the Inquisition.
When Subaru Natsuki leaves the convenience store, the last thing he expects is to be wrenched from his everyday life and dropped into a fantasy world. Things aren't looking good for the bewildered teenager; however, not long after his arrival, he is attacked by some thugs. Armed with only a bag of groceries and a now useless cell phone, he is quickly beaten to a pulp. Fortunately, a mysterious beauty named Satella, in hot pursuit after the one who stole her insignia, happens upon Subaru and saves him. In order to thank the honest and kindhearted girl, Subaru offers to help in her search, and later that night, he even finds the whereabouts of that which she seeks. But unbeknownst to them, a much darker force stalks the pair from the shadows, and just minutes after locating the insignia, Subaru and Satella are brutally murdered. However, Subaru immediately reawakens to a familiar scene—confronted by the same group of thugs, meeting Satella all over again—the enigma deepens as history inexplicably repeats itself.
The series is about a girl named Momo who attends high school at the city of Sorasaki. However, she is secretly a member of Tsukikage, an intelligence agency that protects people. As a new member of the agency, she works alongside her colleagues including her senior Yuki and friends. Together, they work to establish peace in the city.
The year is 2050. A young engineer named Derrida Yvain became famous thanks to his contribution to the development of the "Autonomous Machine DZ" at Rebuild, the manufacturing company founded by his father. One day, Derrida and his colleague Nathan discover a flaw in the DZs and try to warn their boss, but are ignored. Although Derrida and Nathan are aware of the danger, they reluctantly decide to put off taking any measures, and instead go to Nathan's daughter Mage's birthday party. The next day, after enjoying a peaceful day, Derrida and Nathan are suddenly attacked by unknown forces. At the end of the escape, Derrida falls into a cold sleep machine and 10 years later, he wakes up to a devastated world in the middle of a war. While Derrida is attacked by a group of out of control DZs, he almost gives up, but he recall's Nathan's last words.
"Take care of Mage.'
Despite the harsh fate that has fallen upon him, Derrida sets off to seek Mage.
Traumatized by school, Jun Sakurada spends his days at home as a shut-in, purchasing things online, only to send them back before the free trial period ends. So when a note appears on his desk, asking whether or not he would wind something, he assumes it was something he ordered and carelessly circles "yes," changing his life forever. A box arrives with a wind up doll inside, but this is no ordinary toy: after Jun winds her up, she begins walking and talking as if a normal person. With a haughty attitude, she introduces herself as Shinku, the fifth doll in the Rozen Maiden collection, a group of special dolls made by the legendary dollmaker Rozen. These sisters must battle each other in a competition called the Alice Game with the help of a human to ensure victory. The winner becomes Alice, a real girl who is worthy of meeting their creator. As more sentient dolls end up taking residence in Jun's house, and a foe from Shinku's past makes her appearance, Jun's life becomes far more complicated than he ever thought possible.
As the story of Rozen Maiden closes, a new chapter begins in Rozen Maiden: Träumend. Shinku and the other sentient dolls of the Rozen Maiden collection are living life as usual at Jun Sakurada's house. Having settled into his role as Shinku's partner in the deadly Alice Game, Jun overcomes his former fears and prepares to return to school. And although Shinku and the other dolls idly pass the days by in the comfort of Jun's home, dark times lie ahead as a new foe presents herself: Barasuishou, the seventh Rozen Maiden. But Barasuishou is a mystery even to her sisters, none of whom have ever laid eyes on her until now. Shinku considers this a sign that the Alice Game is coming to an end, meaning the dolls will soon be forced to fight one another. Haunted by the upcoming battle and nightmares concerning another doll, Shinku begins distancing herself from the others. If she wishes to claim victory, it will come at a high cost - the lives of her sisters.